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Ubisoft notes that the UI and fonts can be scaled as well as HUD color customization. Additionally, voice communication is available and will also support speech-to-text but not text-to-speech. In our interview with Douglas Gregory it was confirmed that the commands for this wheel are generic, so don’t go expecting something on the same level as Apex Legends.
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Online Co-opįor online co-op and controls, a chat wheel is present.
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Motion blurring can be turned off as can camera shake and full-screen effects as mentioned above. QTE’s can be replaced with a single press, and a gamepad aim lock will follow enemies when locked on. There are also options for driving, such as an aim assist or auto-steering while the player shoots.įar Cry 6 will feature 2 difficulty modes, a Story Mode and an Action Mode.
FAR CRY 2 DIFFICULTY FREE
Menu navigation can be done with either a free cursor or directional inputs that snap. There will be left-handed controls, one-handed layouts, no presses modes, and a holdless mode.
FAR CRY 2 DIFFICULTY PC
Controlsįor controls, PC and consoles will have extensive controller remapping for different methods of gameplay, minigames, and menu navigation. Enemies and items can have outlines applied, UI and fonts can be scaled, motion effects (such as being drunk or poisoned) can be toggled, and controls can be adjusted such as toggles, holds, repeated presses, inverted controls, and aiming and sprinting configuration.Īll the features in the first boot menu also come with example images where needed so players can see how the different options will affect the game. From the first boot menu, players can also adjust the brightness and HDR settings, adjust audio volume and language, toggle subtitles and their sizes, and enable sound subtitles with directional indicators. Players will be able to either turn presets off, or go in and adjust them as they wish. Ivan Kulbych, lead game designer at Ubisoft Kyiv said “Everyone has different gaming habits, needs, and preferences, but not everyone wants to spend a lot of time in game options.” There are also presets available from the boot screen for motion, color, cognitive, motor, hearing, and vision. Menu narration will use the system narrator and players can switch between installed languages. When players first boot the game, they’ll be presented with some features, with more being available through the main options.
FAR CRY 2 DIFFICULTY MANUAL
The IED is a standard tool in asymmetrical warfare: dud artillery shells refitted with manual triggering devices were buried in roads during the war in Vietnam and used to destroy American/ARVN vehicles.Ubisoft said that when players jump into Far Cry 6 they’ll be “greeted with the most extensive set of options seen in a Far Cry game.” However, the studio noted that it’s made efforts to organize these features as the press release said: “The team wants to introduce more presets than any other Ubisoft game,” and so many options will also be grouped together. The IED has gained contemporary notoriety for its use against U.S and allied traffic during the 2001-present occupation of Afghanistan following invasion of that country after September 11th 2001. Unlike usual IEDs, the one that the player uses are detonated by the player himself, like C4. In Far Cry 2, they are made from simple materials like small cones and pipes. It's considered an unconventional weapon since not many armed forces use them. The IED is also known as a roadside bomb, which is widely used with deadly effect by insurgents in Afghanistan aganist American soldiers. The IED is one of the best weapons for ambushing an enemy convoy or patrol, because it is easy to conceal alongside roads and/or bushes. The IED can be placed like C4 on almost any surface. The IED is strangely classified as a secondary weapon, even though a sidearm could have been carried as well. Improvised Explosive Devices (IEDs) are secondary weapons in Far Cry 2, avaliable in singleplayer. Multiplayer weapon stats, available as secondary weapon to the Guerrilla and Saboteur classes.